Frequently Asked Questions
General Questions
How do I play it?
You will need your own legitimately obtained copy of the original game. The Jak games are not rare and can be found used for very affordable prices at a variety of second-hand and online stores.
Example Jak and Daxter listing (THIS IS NOT AN ENDORSEMENT).
We encourage you to use our Launcher which simplifies the installation and updating process. You can find a link to get this from the homepage at: https://opengoal.dev.
Alternatively, you can use the latest release from our GitHub repo https://github.com/open-goal/jak-project/releases and provide the path to your ISO like so - ./extractor[.exe] <path-to-iso>
. Once this completes, you should be able to run gk[.exe]
to start the game.
We support all retail versions of the original Jak and Daxter: The Precursor Legacy and Jak II for PS2. For more details on how your version of the games matter, see this page. There is no planned support for early builds, demos or PS3, PS4 or PS5 versions.
What are the minimum requirements?
These are the minimum requirements for the project at the time of writing:
- An operating system that we support
- Windows 10 / 11
- A Linux distro that is still atleast in LTS (we build with Ubuntu 20.04)
- An Intel Mac running atleast BigSur
- x86-64 CPU with AVX support.
- Most, if not all, 64-bit CPUs should work. OpenGOAL has a very small CPU footprint, so most modern CPUs will run the game fine.
- Graphics card that supports OpenGL 4.3 (or OpenGL 4.1 in the case of macOS).
- If you have an AMD Radeon card, updating your AMD drivers to at least version 22.7.1 is recommended. Older driver versions or other AMD cards will be running at a disadvantage.
- At least 2 GiB of available RAM for the game is recommended.
- You might experience slower loads with a hard drive compared to an SSD.
Will AVX always be required?
At this time, yes.
AVX instructions are used for basically all vector math computations used in rendering, collision detection, and other game logic.
Where can I donate?
For several reasons, we are not accepting financial donations of any kind.
Why was this project started?
First and foremost, for fun and the challenge. We are primarily interested in learning how the original games were made, and understanding the technology behind them. The end result of a working PC port that can potentially support mod and such is very motivating and exciting -- but ultimately secondary.
Is this project legal?
Yes.
My antivirus claims it's a virus, what gives?
This is caused by a false-positive detection, which we can do nothing about. If you have any doubts, our code and release process is entirely open-source and can be audited.
How finished is the project?
Jak and Daxter: The Precursor Legacy and Jak II are at a stage where they are feature complete and fully completable. Jak II is as of writing still in beta mainly due to audio bugs and a few graphics issues, which shouldn't get in the way of completing the game.